The State of Gaming App Marketing – 2024 Edition

The State of Gaming App Marketing – 2024 Edition<br>
01 KEY findings
+39%
Hybrid monetization: +39% rise in Hypercasual, +24% in RPG
Hypercasual and RPGs both increased reliance on hybrid monetization, with Hypercasuals shifting from almost exclusive IAA, while RPG incorporated more IAA.
70%
More than 70% of buyers will buy again
Among those who make a purchase (less than 5%), transactions occur daily in the first 10 days post install. An analysis of high value buyers (AKA whales) showed revenue in North America declined 8%.
7.5%
Day 30 retention peaks at 7.5% when UGC is used in creatives
Retention values correlate with specific creative patterns. Key variables include use of UGC, gameplay footage, and scene types (animated or not).

Games spent $29 billion on UA in 2023

US dominates (iOS: $6.6B, Android: $5.5B), followed by Japan ($3B) and South Korea ($1.5B). Match games attracted the most spend ($8B+), with Mid-Core close behind.

Casual games see 13% rise in NOI and ad spend

Higher ad spend and more non-organic installs were seen especially in Simulation and Action genres; RPG and Strategy suffered declines on both metrics.

CPI jumped 48% on Android as iOS saw 17% drop

From Q1-2023 to Q2-2024, iOS CPI dropped significantly, signaling increased market efficiency and improved ad targeting; iOS CPI was still 3,5 times higher than Android on average.
02 introduction

Redefining monetization: Mobile gaming’s hybrid future?

Don’t be fooled by the modest growth in mobile gaming in the last couple of years as some key trends were reshaping the industry landscape: the strengthening of hybrid monetization models, and a rise in Casual games.

On the hybridization front, we saw Mid-Core games – traditionally reliant on in-app purchases – beginning to embrace advertising more openly. In parallel from the other side of the spectrum, Hypercasual games, once the bastion of ad-based revenue, started flirting with in-app purchases.

Overall, the adoption of hybrid models surged by 20% across the industry, in what we’re calling a “two-sided trend”. This dual approach has redrawn the boundaries between Hypercasuals and Mid-Cores, creating a more nuanced and adaptable market. This isn’t just a niche trend; it’s a meaningful shift affecting the entire mobile gaming ecosystem.

Meanwhile, Casual games climbed across most categories, contrasted against the mixed performance of Mid-Core and Hypercasual games. This steady increase, both in installs and ad spend, highlights the ongoing appeal and success of Casual games in that evolving market.

As we navigate this evolving landscape, we encounter buzzwords like “Casualization” and “Hybridization.” But do these terms describe gameplay mechanics or monetization strategies? Our analysis focuses primarily on the latter. By understanding these dynamics, we can better prepare for the future of mobile gaming.

Data sample *
15,000
gaming apps (with at least 3,000 non-organic installs per month).
21.2 billion
non-organic installs from January 2023 to June 2024, inclusive.
$12.5 billion
spent by mobile games on user acquisition.

* All results are based on fully anonymous and aggregated data. To ensure statistical validity, we follow strict volume thresholds and methodologies and only present data when these conditions are met. When normalized data is presented, the share of each month out of the total for the entire time frame is shown to create a trend.

“The idea that ads can be slotted in without overly detrimenting IAP users is an appealing prospect. Improved segmentation capability within the industry has also made it easier for publishers to provide different experiences to users who do and don’t pay for IAP.”
Testimonial
Ryan Davies
Head of Performance Marketing at kwalee
03 Overall Insights

Share of apps monetizing by revenue model


Non-organic install and UA ad spend change by genre (H1 2024 vs. H1 2023)


Revenue trend by genre (normalized)


Share of buyers and time to purchase by genre *


IAP revenue split by user group


Install trends by genre (normalized)

“The Android platform offers a silver lining with more options for scaling our marketing spend. This includes avenues like rewarded incentives, loyalty networks, and preload partnerships.”
Testimonial
Chris Kim
Director of User Acquisition at Mobilityware

Year-over-year % change in non-organic installs by sub-genre *


Year-over-year % change in non-organic installs by country *


App install ad spend in 2023 (USD) *

Global cost per install trend by genre (USD)

Android cost per install by genre and country in July 2024 (USD) *


Day 30 retention rate by creative combination *

04 Experts’ corner
05 KEY TAKEAWAYS
Skip numbered cards section
Explore going hybrid
Explore going hybrid

The shifts in monetization strategies towards the use of IAA and IAP suggest this path should be considered due to its success.

Take Advantage of Lower iOS Prices
Take Advantage of Lower iOS Prices

With CPI down on iOS, now’s a good time to adjust or even increase your media spend. Lower media costs, driven by better ad targeting efficiency, present an opportunity to maximize reach and ROI.

Don’t Forget Android
Don’t Forget Android

Android has posted positive results across several key performance indicators. With installs and NOI rising across major markets, it's important to maintain or boost your ad spend on Android to capitalize on this growth.

Don’t rely solely on UGC in your creatives!
Don’t rely solely on UGC in your creatives!

While UGC can boost retention, understanding and using the right mix of creative elements is essential for maximizing ad effectiveness.

Recalibrate Your ‘Whale’ Strategy
Recalibrate Your ‘Whale’ Strategy

The share of whale spenders varies by region and can range from 2% to 10% of total users. Define what percentage constitutes a whale for your strategy and adjust your budget accordingly to target these high-value users effectively.

Ready to start making good data driven choices?