The State of Marketing in APAC – 2026 Edition

The State of Marketing in APAC - 2026 Edition
01 introduction

$1 Trillion and growing in Asia Pacific’s mobile economy

Mobile technologies and services added $1 trillion to Asia Pacific’s economy in 2025, but growth across APAC’s app economy appears uneven at a glance, with Finance and Entertainment expanding while Shopping and Gaming pull back. Look closer, and the growth is coming from different places: payments infrastructure, a calendar shift, and local content.

Finance’s growth is organic: installs outpace paid installs across every market in the region, driven by payments infrastructure that is already reshaping how people pay. Indonesia’s central bank launched QRIS Tap in March 2025, part of a broader push that made its QR payment standard the first to reach a non-ASEAN country when Japan adopted it that August, and India’s UPI network processed over 13 billion transactions in March 2026, nearly double the volume from two years prior.

Shopping’s growth in India runs the opposite way, driven by paid acquisition and traceable to a single calendar event: two of India’s biggest eCommerce sales moved into September 2025 instead of the usual pre-Diwali window, pulling a season’s worth of activity into one quarter. Entertainment’s growth has its own separate driver: regional-language content now accounts for 52% of total OTT viewing in India, up 40% year-on-year. Gaming’s decline is evident in both organic and paid installs, across every sub-region on Android.

This report explores where those growth numbers hold up at the regional level and where the real story lies one layer down. This report explores where those growth numbers hold up at the regional level and where the real story lies one layer down, across platform, country, and acquisition type, for Entertainment, Finance, Gaming, and Shopping from Q3 2024 to Q2 2026.

Data sample *
30B
overall installs across Entertainment, Finance, Gaming, and Shopping, from July 2024 to June 2026
12,000
apps analyzed over the same period
$6.7B
in user acquisition and remarketing spend combined

* All results are based on fully anonymous and aggregated data. To ensure statistical validity, we follow strict volume thresholds and methodologies and only present data when these conditions are met. When normalized data is presented, the share of each month out of the total for the entire time frame is shown to create a trend

02 KEY findings
39%
growth in Finance installs in India on Android
Entertainment grew alongside it, up 42% on iOS in the Indian Subcontinent, tied to a shift toward local content.
55%
organic installs growth for Finance in India on Android, tied to India’s UPI payments expansion
The broader Indian Subcontinent region it sits in follows at a slower pace, up 46% on Android, diluted somewhat by markets outside India not seeing the same push.
268%
growth in Finance remarketing conversions on Android in Indonesia
Against just 3% growth in paid installs over the same period. Gaming shows the same pattern in SEA, on a smaller scale.

45% growth in Finance’s Day 7 retention on Android in SEA

Finance’s Day 30 retention in SEA fell by 32%, while iOS fell by 27%. Entertainment and Shopping also post early gains alongside Day 30 declines in their strongest markets.

29% growth in Gaming’s Share of Paying Users on iOS in the Indian Subcontinent, Q1 2025 to Q1 2026

Indonesia grew by 28% on Android and 22% on iOS over the same period, climbing every quarter, even as Gaming’s installs eased in almost every other market in the region.

90% decline in Shopping’s fraud rate on iOS in SEA

Gaming is the one exception. Its Android fraud rate in Japan is up 68% over the same year. Elsewhere, the decline is steep. Finance’s Android fraud rate in the region fell 83%, and Entertainment’s fell 65%.
03 Key trends

Overall install growth trend by vertical per sub-region (normalized)


Organic install growth trend by vertical per sub-region (normalized)


Android paid install growth trend (normalized)


YoY% change in the UA Ad Spend (Q2 2026 vs. Q2 2025)


UA spend split by country


Remarketing ad spend trend by vertical per sub-region (normalized)


Remarketing conversions trend by vertical per sub-region (normalized)


Sessions trend by vertical per sub-region (normalized)


Retention trend per vertical by sub-region (Q2 2025 vs Q2 2026)


Share of Paying Users by vertical per sub-region (Q1 2025 vs Q1 2026)


Fraud Rate by vertical per sub-region

04 key takeaways
Skip numbered cards section
Split your budget by acquisition type
Split your budget by acquisition type

Finance's growth in a region can be organic, while Shopping's growth in that same region is paid. One country's growth can even mask another's decline, sitting inside the same bucket. A region-level split can't tell you which of those is happening. Only a mechanism-and-country breakdown shows where the money is actually working.

Forecast Sessions and retention as two separate numbers
Forecast Sessions and retention as two separate numbers

Sessions and installs are climbing across most markets, but Day 30 retention is softening everywhere, across all four verticals, all four regions, and both platforms. A strong Sessions quarter used to be a decent proxy for the following retention quarter. This cycle, that link has broken, so the two need separate lines in the forecast.

Review each vertical by its paying-user trend
Review each vertical by its paying-user trend

Finance grew installs while its paying base shrank underneath. Gaming ran the opposite way, installs down, paying users up. Installs are pointing in the wrong direction for both verticals right now, which makes the paying-user trend the one worth building the review around.

Carve out a separate budget allocation for the markets that break the platform pattern
Carve out a separate budget allocation for the markets that break the platform pattern

Android and iOS spend usually tracks income, device cost, and retention behavior in a predictable way. A handful of specific markets ignore that pattern entirely and invert it. Applying a portfolio-wide platform split to those markets means misallocating budget exactly where the standard logic doesn't hold, so they need their own line item.

Ring-fence monitoring budget for the risk hiding under a healthy average
Ring-fence monitoring budget for the risk hiding under a healthy average

Entertainment's iOS fraud rate in the Indian Subcontinent is rising faster than any other category in this report, even as the regional average continues to improve. Sizing the monitoring budget based on that average would leave the fastest-growing risk unaddressed. Worth carving out dedicated monitoring for that specific platform and market rather than trusting the regional number to catch it.

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